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Found 1 result

  1. Hey all, Trying to get this skin node to have uv along spline like the sweep node. I would use the sweep but the width is varying along the spline and i found this gives semi good geo for a road base. I have the base spline then running a for loop over each point, then copying a line with the points with attribute to give a varying width cross section. Then for each primitive and skin the cross sections Anyone have experience UVing with skin node? Thanks in advance,
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