Hello!
I'm having some issues with keeping the UVs on an object that i'm breaking in Houdini.
I checked and the UVs are in the imported geometry.
In the DopNetwork, after the rest node the UVs are still there, but then they're gone. How can I preserve them until dopimport and further Alembic Export??
Can't post any files but this is a simple setup with a Voronoi breaking geometry with a scatter over itself.
Feel kind of dumb and might be overlooking something either very basic or very important.
Thanks in advance.
Cheers