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Hello! I'm having some issues with keeping the UVs on an object that i'm breaking in Houdini. I checked and the UVs are in the imported geometry. In the DopNetwork, after the rest node the UVs are still there, but then they're gone. How can I preserve them until dopimport and further Alembic Export?? Can't post any files but this is a simple setup with a Voronoi breaking geometry with a scatter over itself. Feel kind of dumb and might be overlooking something either very basic or very important. Thanks in advance. Cheers