Search the Community
Showing results for tags 'vector fields'.
Found 1 result
SteveNi posted a topic in General Houdini QuestionsHi. So I have a volume from a pyro sim, wich has various vector fields like temperature, density, rest field..etc How can I acces these vector values in a volume wrangle, so I can do per-voxel suff with them? They are not attributes so I cant simply write @temp, @rest.... Can someone explain me also why those vector fields are represented as primitives in the volume object?