Hello everyone!
I'm trying to make a setup with spheres born in another sphere using vellum.
So basically speaking, I have a Pop network shooting particles, then I feed it into a Copy to Points node and then to Vellum Configure. It works but the problem is that it takes only the first particle and ignore the others. I guess I need to update something inside vellum but can't figure out what's exactly.
Can anyone take a look at the attached scene and point me out to possible solution, please?
Thank you a lot in advance.
sphere_vellum.hip