Search the Community
Showing results for tags 'wrangle float random vex attribute'.
Found 1 result
Hi there ! I just started to do some little things in vex! I can't understand how to create a random integer attribute. If i put down an attribute wrangle on some points and I type in: f@number = rand(@numpt); I can get some random float values. But if i write in : i@number = rand(@numpt); I can just get 0 on all my points. I think is very simple but I cannot sort it out! may be with a fit function? thanks!