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Ocean Surprise Scene


roughsporty

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The funny „surprise“ scene

This is the first project which I want to create. As a starting point I have created a HOT ocean with a simple shader on it, just to have something to look nice for the first step. I also have added a background image and put that through the comp.

This ist the result:

With sound:

The next steps will be:

- place a dummy (will be replaced later with a buoy on the water with natural movement

- add a little movement to the camera so there is more dynamic in the scene and more realistic

- replace the backdrop image with an environment and add some subtle clouds

- „the surprise“

- add real foam advected from the peaks of the wave (particles / shader)

- tweak the shader of the ocean

- a very good lightning setup.

- tweak, tweak, tweak

I will place regulary my results here.

After I have roughly put all things together I will put the scene file here.

Would be great to discuss different approaches and maybe put some guys together to bring the rough result to a perfect one and share this with the community.

Edited by roughsporty
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Hi,

Great start.Are you just using displacement shaders for your ocean ?. rather than adding sound and a buoy I think you should be adding far more detail into the ocean surface.

r

Hi Rob,

this is not a displacement shader. There is a high density disc mesh on which the buoy is projected.

You are right there is a whole lot more to do but I have no specific stages on which I am working on.

The ocean is far away from being good looking, I know. What do you mean with more detail? Foam and other things?

Thies

Edited by roughsporty
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here is another animation so far:

I think the next step is to tweak the material from the ocean (water/foam). Right now I have a fairly simple material.

Just the HOT displacement shader and a very basic surface shader with a lightning model and a fresnel.

Is there a a good material out there which I can use instead of recreate a working shader? Is there

a way to combine 2 materials or do I have to dive in VEX?

Thanks for your tips

Edited by roughsporty
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