roughsporty Posted October 13, 2009 Share Posted October 13, 2009 I try to get the white foam on the wave peaks, but as you can see there are all over the place. The disk is displaced with the hot displacement vex. Then I used the vex hot_ocean_eval with the same settings in my vop surface but get wired results. Why is that so? Thanks Quote Link to comment Share on other sites More sharing options...
roughsporty Posted October 13, 2009 Author Share Posted October 13, 2009 hot_test.hip Quote Link to comment Share on other sites More sharing options...
roughsporty Posted October 14, 2009 Author Share Posted October 14, 2009 I have found out the problem: Instead of putting the hot_ocean_eval in the surface VOP, I put in the Import Displacement Variable vex (jminus) and voila it works. Quote Link to comment Share on other sites More sharing options...
itriix Posted October 21, 2009 Share Posted October 21, 2009 (edited) Glad you figured it out. Can't wait to see more tests! Was curious if you ever were able to get the Ocean Sop to become available in your SOPS? Edited October 21, 2009 by itriix Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.