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stamping random objects


vfxkid

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hi,

i cant figure out a way to stamp random objects to a particle or points.

any help would be appreciated.

thanks in advance.

Had a look at your file and currently in your rand() expression you are using $F as your seed which means that your rand value will change every frame. I assume you want to have it change for every particle so you will want to use $ID which stores the particle id. Id is a unique number assigned to each particle when it is born.

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