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Children not Inherit Parent's Rotation


b_pancakes

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Hey,

Sorry if this is a simple question but I've spent a good bit of time trying stuff and I can't figure it out. I'm trying to figure out how to have a child bone not inherit its parents rotation. Specifically, I have a bird foot that I'm working on and I'm trying to figure out the best way in Houdini to set up a foot roll. If I don't use IK on the toe tips to keep them planted, they follow the rotation of the foot base, even if I try to constrain their orientation to an external object (I understand why this happens, just not how to make it stop happening:P ). If I do use IK on them, they still rotate on their roll axis. I'd rather just say don't inherit rotation from parents and control their "curl" with a control circle. Any advice would be great. Thanks!

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