Jump to content

Fluid shapes?


JaydenDP

Recommended Posts

Hi there,

I'm trying to get a fluid density (e.i. smoke) to take on a shape (i.e. teapot) and try and sort of hold that shape. So basically it would be like a puff of smoke, and then it would gather together to form a shape but still be all fluidy... Any one by any chance know of a way to go about doing this. Been trying to figure it out all day and nothing works :(

Thanks in advance guys

Jay

Link to comment
Share on other sites

You'll need to do a bit of research, but the information is out there.

read this:

http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=14844&highlight=matrix+bullet

This is the most relevant paper that is mentioned in that thread:

http://www.cs.huji.ac.il/labs/cglab/research/tdsmoke/tdsmoke.pdf

and perhaps have a look at this - that will help you generate the custom fields:

http://www.peterclaes.be/tutorials/pct_0007.pdf

scene files for some of this are here:

http://www.peterclaes.be/tutorials/PeterClaesThesis/index.html

Link to comment
Share on other sites

You'll need to do a bit of research, but the information is out there.

read this:

http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=14844&highlight=matrix+bullet

This is the most relevant paper that is mentioned in that thread:

http://www.cs.huji.ac.il/labs/cglab/research/tdsmoke/tdsmoke.pdf

and perhaps have a look at this - that will help you generate the custom fields:

http://www.peterclaes.be/tutorials/pct_0007.pdf

scene files for some of this are here:

http://www.peterclaes.be/tutorials/PeterClaesThesis/index.html

Thanks a lot Peter. I'll be going through that stuff and hopefully get something working,

Thanks for the links.

Jay

Link to comment
Share on other sites

WOW! I have just done a lot of reading, and to be honest...its all going RIGHT over my head. I'm just getting into the DOPs thing, haha.

Most of the peops in that forum post seemed to know a lot more about how to go about this than myself. I'm getting the sneaking suspicion that I might be screwed with this one :(

A lot to take in. That paper was EXACTLY what im trying to do, its just getting it to do that seems really complex, does anyone possibly have a way of describing some of these processes needed in slightly more understandable terms. you know for people like me who knows nothing about dops but what on the surface?

Anyhow thanks for the help Peter. Your paper is very informative aswell.

And thanks in advance to anyone who's willing to lend a helping hand.

Thanks

JAy

Link to comment
Share on other sites

to each art task probably will have to do an original project, but I think without a "double advection" can not do to create a beautiful transition. I recently (for other purposes) solved similar problems.In general infinite variations, like 2D morph.

Wow!, thanks man. I will definitely take a look at this.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...