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fluid collision


SElsner

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Hello everybody,

first post here ad odforce! Found this to be a good source for information. I recently got into Houdini (mainly modeling and textures) now I'm on my first dynamics assignment for a friends diploma project. I need to create an oily fluid which collides with a doorstep (see attachment). Now I am asking myself what would be a good approach for collision. Volume gives me strange shapes to collide with (I know it only works with closed sufaces). Am I better off building the step and the door as different objects or would you only use Surface collision (which is faster, because there's not so much overhead with volume geo, that doesn't collide)?

Thanks

Sebastian

post-5039-126133830645_thumb.jpg

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