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Speed up rendering of smoke ?


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Ok I disabled nod32 but I still have this error I am under windows 7 64bit:

IMG_TileWrite::socketWrite: Domain error

mantra: Error writing data to image device

IMG_TileWrite::socketWrite: No error

mantra: Error writing data to image device

Edited by sabotage
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Not exactly sure what you are after or what you have already tried but a few things to bare in mind when rendering smoke (if speed is your main concern):

1. Micropoly rendering with depth map shadows will be much quicker than ray tracing.

2. Increase the smoke density on the shader.

3. You can try reducing the 'volume quality' and 'volume shadow quality' on the mantra node (properties/sampling)

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