jacys Posted December 28, 2009 Share Posted December 28, 2009 Hi, Recently, I'm working with this effect. I plan to use particle and make it as metaball to attach on pyro system. or someone else has an another idea? Thanks! Quote Link to comment Share on other sites More sharing options...
Ratman Posted December 28, 2009 Share Posted December 28, 2009 Hey jacys, I know you probably mean well, but try not to cross post so quick, a lot of people are away on holiday and replies are slow right now. If you check your own post here, you will see a reply to your inquiry. It's fairly straightfoward effect to setup in a simple fashion in pops using the attractor pop and a curve with a point sop in sops, you can also try to use the Vortex dop force, but that requires a bit of tweaking, but it works. Again, try to search or even experiment the effect you're trying to do, before asking the same question again and again. Quote Link to comment Share on other sites More sharing options...
jacys Posted December 29, 2009 Author Share Posted December 29, 2009 thanks man. I will make it clear next time. But your link is not available, it shows "This is a private video". Thanks! Quote Link to comment Share on other sites More sharing options...
Ratman Posted December 29, 2009 Share Posted December 29, 2009 oops, it was set to private, fixed that. I forgot to link this, it's an older PDF but it should give you a an idea of something you can use too. Quote Link to comment Share on other sites More sharing options...
jacys Posted December 30, 2009 Author Share Posted December 30, 2009 oops, it was set to private, fixed that. I forgot to link this, it's an older PDF but it should give you a an idea of something you can use too. omg this link give me so many references, thanks a lot! Thank you! I'll share my test here to share with you guys. Quote Link to comment Share on other sites More sharing options...
bunker Posted January 3, 2010 Share Posted January 3, 2010 Or you can use a "Vortex Force" in Dops, that you can plug after the pyro/smoke solver for example. To use it, you need a curve at Sop level, that you reference with a SopGeo Dop that you plug in the green input of the Vortex Force dop. omg this link give me so many references, thanks a lot! Thank you! I'll share my test here to share with you guys. 1 Quote Link to comment Share on other sites More sharing options...
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