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jacys

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Hey jacys, I know you probably mean well, but try not to cross post so quick, a lot of people are away on holiday and replies are slow right now.

If you check your own post here, you will see a reply to your inquiry.

It's fairly straightfoward effect to setup in a simple fashion in pops using the attractor pop and a curve with a point sop in sops, you can also try to use the Vortex dop force, but that requires a bit of tweaking, but it works.

Again, try to search or even experiment the effect you're trying to do, before asking the same question again and again.

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oops, it was set to private, fixed that.

I forgot to link this, it's an older PDF but it should give you a an idea of something you can use too.

omg

this link give me so many references, thanks a lot!

Thank you!

I'll share my test here to share with you guys.

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Or you can use a "Vortex Force" in Dops, that you can plug after the pyro/smoke solver for example.

To use it, you need a curve at Sop level, that you reference with a SopGeo Dop that you plug in the

green input of the Vortex Force dop.

omg

this link give me so many references, thanks a lot!

Thank you!

I'll share my test here to share with you guys.

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