Jump to content

How to edit SHOP in VEX Builder


Xiangbuilder

Recommended Posts

In this case,

How to edit SHOP in VEX Builder?

I created the .vfl file by right-clicking the OUTPUT

of the surface shader, selected save code.

I have used vcc command to create the .vex and .ds file,

moved the .ds file the shop/surface,

modified shopsurface file by adding

"v_NAME shop/surface/NAME.ds -label

Link to comment
Share on other sites

jeff:

"Unless the shader was build in the VEX Builder, there is no way of taking hand written shader code and having the VEX Builder build a network from that.

You can turn that shader in to a VOP operator so that you can use it as is in the VEX Builder though. Just add your custom shader in the SHOP network, then RightMouseButton on the icon and select:

Code:

Create New Vop Type...

and follow the insructions. You should then be able to Tab-select in the VEX Builder that new node. This is how you would mix two different shaders together."

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...