chop Posted February 12, 2010 Share Posted February 12, 2010 Hi all, i just notice while using PBR that if i change my main key light from spot to distant i no longer get any diffuse contribution. ALL i have is a key light a sphere with a basic surface shader out the box. Is this sum kind of bug? Quote Link to comment Share on other sites More sharing options...
varomix Posted February 12, 2010 Share Posted February 12, 2010 make that an area light, that will help Quote Link to comment Share on other sites More sharing options...
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