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Particle Inherit UV Mapping


Solitude

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I'm having a problem getting from a uvunwrap to particles... trying to inherit mapping from the source object. When I try to convert the uv attribute to a point attrib for the particles to pick up, the uvs get messed up. I've tried a few things, but I know I'm missing something..

File is attached

Pops_vop_colorbymap_groupbylumin.hipnc

Edited by Solitude
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just append Facet SOP with Unique Points checked before Attrib Promote or Point sop

Wow... that sounds way too easy. I don't believe you. :D I'll give it a shot when I get home today. Thanks!

Edit: That worked -- thanks again!

Edited by Solitude
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