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Filter flickering points in CHOPs


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I would like to know how to get a geometry sequence put it through CHOPs, and filter any points that show a flickering or vibrating animation.

I created a sample scene just to test this but I don´t seem to be able to make this work properly. I keep on filtering stuff I don´t want and I still have lots of unwanted animation...anybody has done this before and wants to throw some ideas here?

BoxFilteringTest2.hipnc

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thanks a lot Tomas! I knew about the Channel SOP to bring it back to SOPs, but as I wasn´t getting the curves I needed in CHOPs I didn´t add it to the scene, yet.

About "Animated mode" I don´t know why but I was getting an error when I used it myself but your scene looks ok. I will have to check why.

Thanks again. B)

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