altbighead Posted April 14, 2010 Share Posted April 14, 2010 Hey guys, I am kinda stuck how to approach this particular 3d look.Can anyone give me some pointers? Quote Link to comment Share on other sites More sharing options...
vmuriel Posted April 14, 2010 Share Posted April 14, 2010 my pointer pixels.hipnc Quote Link to comment Share on other sites More sharing options...
inoue Posted April 14, 2010 Share Posted April 14, 2010 points from volume sop is little bit easier Quote Link to comment Share on other sites More sharing options...
altbighead Posted April 14, 2010 Author Share Posted April 14, 2010 thanks vmuriel . another way of doing it. Keyframe give me a hint to use isooffset and it's coming along. my question is how do i displace the scatter pointcloud to match my height map? Quote Link to comment Share on other sites More sharing options...
mightcouldb1 Posted April 14, 2010 Share Posted April 14, 2010 Displace along normal VOP. Quote Link to comment Share on other sites More sharing options...
vmuriel Posted April 15, 2010 Share Posted April 15, 2010 points from volume sop is little bit easier hehe, yes ... I was using the old school way. Quote Link to comment Share on other sites More sharing options...
altbighead Posted April 15, 2010 Author Share Posted April 15, 2010 Displace along normal VOP. how do i bring in the image in vop sop? I can only find texture 3d vop.... Quote Link to comment Share on other sites More sharing options...
mawi Posted April 15, 2010 Share Posted April 15, 2010 how do i bring in the image in vop sop? I can only find texture 3d vop.... Color map VOP Quote Link to comment Share on other sites More sharing options...
altbighead Posted April 15, 2010 Author Share Posted April 15, 2010 Thanks mawi. If anyone curious about the network ,here it is. Quote Link to comment Share on other sites More sharing options...
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