xoctan657 Posted May 4, 2010 Share Posted May 4, 2010 hi evry one maybe here someone already watched the vehcile rigging in maya from 3dbuzz , so i modeled evrything in houdini and the rig it is done but how to do geometry costraint for the wheel on the ground so the wheel will respect the ground form and the suspension simulation will work in the vehicle. thanks for all Quote Link to comment Share on other sites More sharing options...
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