Macha Posted July 20, 2010 Share Posted July 20, 2010 I want to apply a texture from to a grid from a compositing network. How would I scale the grid correctly so that it perfectly fits the image? I'm using the res expression but the exact scaling factor evades me. Quote Link to comment Share on other sites More sharing options...
edward Posted July 20, 2010 Share Posted July 20, 2010 I'm not sure that I understand. Do you mean size the grid such that every pixel when viewed from a particular camera is a single point? That would depend on your camera resolution and how far your grid is away from it. Usually, you don't have to get it exact since there will be interpolation anyhow. Quote Link to comment Share on other sites More sharing options...
Macha Posted July 20, 2010 Author Share Posted July 20, 2010 Yes you are right of course. My problem turned out to be a different one; UV coordinates weren't initialized automatically so I was a bit stumped by the results when changing res. Sorry. Quote Link to comment Share on other sites More sharing options...
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