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Image Res


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I want to apply a texture from to a grid from a compositing network.

How would I scale the grid correctly so that it perfectly fits the image?

I'm using the res expression but the exact scaling factor evades me.

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I'm not sure that I understand. Do you mean size the grid such that every pixel when viewed from a particular camera is a single point? That would depend on your camera resolution and how far your grid is away from it. Usually, you don't have to get it exact since there will be interpolation anyhow.

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