Jump to content

noise function problems


Recommended Posts

I created a shader in houdini vops mode, mixing a default marble shader and a default mold shader as I had to texture a cg statue. I animated a cg camera which zooms toward the statue in order to have a close up of the face. As the camera moves in ,the noise of my shaders flickers.

I have already a rest position node in my network, infact my shader is still, but i have this prolem with the noise function...

Does anybody can help me to solve this problem, please?

thank you,

Melany

Link to comment
Share on other sites

I had a similar problem when discovering houdini. The problem you have is that the noise is mving with your camera. Actually, here, your noise needs to know the P variable. By default the noise will take the necessary global variable, but it will be expressed in the camera space ( in houdini, world space is the camera space ), so you have to convert it to object space with a space change VOP.

Link to comment
Share on other sites

  • 6 years later...

Time to dig out an old post,

I'm having a similar problem, I have an object with a noise displacement on it and as my camera moves the noise is moving with it. The object is also being scaled up as the camera moves - I don't know if that adds to the complexity. But basically I have a moving camera and a scaling object. How do I go about solving this problem, I couldn't find a space change vop inside my shader as mentioned in this post.

Michael1

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...