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twist in curved tape


syzmatrix

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Hi everyone,long time no see. I have a little problem in Houdini. Assuming there is a curve, resampled, transformed,merged and skined,to generate a Tape. Now some of the tape face should be twisted. So how can i get each pair of points and rotate them (their center point is the rotate center and there skined point normal define the construction plane)

thanks in advance.

untitled.hip

post-3730-128218825017_thumb.jpg

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  • 1 year later...

This is a super useful little technique for me. I`m trying to create a host of deformations which will follow curves.

Something I dont understand about this setup is that if I copy a box onto the points, rather than a line, I get issues with orientation.

I cant work out how to make sure the box is copied to the points in such a way they follow the direction of the curve, as well as twist with the normals.

Anyone have any insight into this?

box_twist.hipnc

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