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SSS and PBR


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Anyone had a play with SSS in PBR renders? I'm noticing orders of magnitude increases in rendertimes. This is using the 'Mantra Surface' material. My render/shader settings don't seem like anything out of the ordinary, here's an example...

With SSS: 36 minutes

post-37-128327723203_thumb.jpg

Without SSS: 30 seconds

post-37-12832772389_thumb.jpg

Cheers

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Hi DaJuice,

I can't tell you where the difference in render time comes from. As far as I believe the color difference between the images is probably due to the fact that diffuse, specular and SSS are layered on top of each other. So if you uncheck one of those effects it will affect the shaded color, though it appears much more obvious when you have total different colors for each of the 'shading layers'. To visualize it for your self I think you can compare it to regular multi pass compositing.

Edited by Nerox
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