haris2 Posted September 15, 2010 Share Posted September 15, 2010 hi this is my first post so sry if its on the wrong section and so on i have a problem, i cant figure out how do i import a model i created on blender into houdini? i dont need any animation or anything....just the mesh thx Quote Link to comment Share on other sites More sharing options...
michael Posted September 15, 2010 Share Posted September 15, 2010 I don't know anything about blender but I'd guess that it has export abilities...try exporting your mesh to .obj or .fbx? hope that helps Quote Link to comment Share on other sites More sharing options...
Andz Posted September 16, 2010 Share Posted September 16, 2010 Hi Haris, .FBX works really well. Welcome to the forum! Quote Link to comment Share on other sites More sharing options...
leifdk Posted September 24, 2010 Share Posted September 24, 2010 welcome was my self a blender head but now i am a sidefx guy but the newer versions of 2,5 blender is awesome Quote Link to comment Share on other sites More sharing options...
goldleaf Posted October 4, 2010 Share Posted October 4, 2010 Use the OBJ file format for still models. Quote Link to comment Share on other sites More sharing options...
we_are_the_night Posted November 8, 2010 Share Posted November 8, 2010 I suggest you to use a latest Blender 2.5 beta, because there is the correct obj-exporter. If you're using stable 2.4, you could use 2.5 for export only. When you are exporting there are several export options, I generally use "selection only" option. So, you could export file once, load it in file-SOP node and then rewrite that file, and push the "reload" button in SOP node when you change export properties which are to play with. Quote Link to comment Share on other sites More sharing options...
iluvblender Posted January 22, 2011 Share Posted January 22, 2011 I am a blenderhead and on the side recently started poking Houdini.. The following video demonstrates the workflow... :-) - Satish. Quote Link to comment Share on other sites More sharing options...
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