Guest xionmark Posted October 16, 2012 Share Posted October 16, 2012 Didn't have any time last week but got most of it done yesterday, should have a version to test later today. Question: This is intended to help move mesh files to XSI, Max, Maya, etc. not back to Real Flow, correct? --Mark Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted October 18, 2012 Share Posted October 18, 2012 Added the mesh exporter: http://www.digitalcinemaarts.com/software/real-flow-plugins/ Source code: https://github.com/digital-cinema-arts/SOP_RealFlow Quote Link to comment Share on other sites More sharing options...
symek Posted October 18, 2012 Share Posted October 18, 2012 (edited) On 10/16/2012 at 7:46 PM, xionmark said: Question: This is intended to help move mesh files to XSI, Max, Maya, etc. not back to Real Flow, correct? Afaik, yes. Thanks Mark! Edited October 18, 2012 by SYmek Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted October 19, 2012 Share Posted October 19, 2012 I just discovered the SOP_RF_Export_writeRFParticleFile.C source file didn't make it into the git repository yesterday, it's there now, please download the updated source package. My apologies. --Mark Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted January 26, 2013 Share Posted January 26, 2013 Hey xionmark, I am actually trying to get Houdini particles to either RealFlow or Maya but I cannot manage to use your exporter. I am on Windows 7. Any help? I do not even know in which folder I should put each of the files you provide... Please help! Thanks Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted January 26, 2013 Share Posted January 26, 2013 You will need to compile it for Windows. I don't do Windows so I can't help out but anyone with Visual Studio should be able to compile it just fine using hcustom. Have you tried using Next Limit's plugins? --Mark Quote Link to comment Share on other sites More sharing options...
Dispel Posted May 6, 2013 Share Posted May 6, 2013 Could someone compile this for Windows please? I'm not sure how to handle that.. I have Windows 7, Houdini 12.5 Quote Link to comment Share on other sites More sharing options...
WesleyE Posted May 7, 2013 Share Posted May 7, 2013 I can try to compile it tonight for Windows. Quote Link to comment Share on other sites More sharing options...
Alexpdennis Posted June 10, 2013 Share Posted June 10, 2013 im sorry, is there instructions on how to run this code? im trying to write .bin files out of houdini. will this accomplish that? thanks in advance Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted June 10, 2013 Share Posted June 10, 2013 Yes, you can write real flow mesh or particle .bin files. It's just a SOP, connect it to your GEO you want to export, set the parameters, that's pretty much it. Make sure you have the attributes on the geo you need in RF. --Debra 1 Quote Link to comment Share on other sites More sharing options...
Alexpdennis Posted June 11, 2013 Share Posted June 11, 2013 thanks for the reply, however i have been tinkering with this for a while and i cant get anything to shake. i assume its because im an idiot. however, i am in 12.5 NC and it gives me a looooonnngg list of load warnings upon opening the hip file i downloaded (presuming, again with the great possibility of me being an idiot, its the right one: "Houdini.RealFlow_v2.0.1_H12.1.33.tar.gz")... i really have no clue what im doing. lol thanks for your time. Quote Link to comment Share on other sites More sharing options...
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