Jump to content

Avoid objects overlap each others?

Recommended Posts

Try to find a way that can avoid objects overlapping each others base on object's radius.

Built a simple network inside VOPSOP , but it seems not work correctly :(

Here is my VOPSOP setup


Thanks in advance

Take a look at this tutorial, right from begining, you'll find what you need ). Peter uses point expressions there, but you can do the same in vops. Good luck!

Edited by Stalkerx777
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...