crash0283 Posted December 8, 2010 Share Posted December 8, 2010 Hey guys I'm in the process of shattering a wine glass with particle fluid in it. I have two static rbd objects that are written out to file, then read back in to interact with the fluid. The only problem I have is that when I place a switch node in the network to switch between the whole glass and the fractured glass simulation it doesn't work. I keyframed the the switch node and right when its suppose to switch to the fractured glass...it doesn't show up. I've tried using separate solvers, but that didn't work either. I would really appreciate any suggestions. Thanks Chris Quote Link to comment Share on other sites More sharing options...
crash0283 Posted December 8, 2010 Author Share Posted December 8, 2010 I figured it out...easier than I thought, just had to set the creation frame. Quote Link to comment Share on other sites More sharing options...
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