tayga Posted December 10, 2010 Share Posted December 10, 2010 Hi all I'm trying to fracture an object based on attributes modified with SOP solver. On SOP level new pieces are created just fine. But I don't know how to bring those chunks back to DOP simulation. Plus I have strange behavior on frame 1 when I bring just single piece. RBD Fracture Object doesn't work because number of pieces changes over time. How would you dynamically create new objects in DOP? Thanks for the help. section_split_odforce.hipnc Quote Link to comment Share on other sites More sharing options...
Ryan Posted December 15, 2010 Share Posted December 15, 2010 Here is my solution. I used CHOPs to procedurally get the frames that new pieces need to be made and isolate the new pieces. Hope this helps. section_split_odforce_fix.hipnc Quote Link to comment Share on other sites More sharing options...
Ryan Posted December 15, 2010 Share Posted December 15, 2010 Here is my solution. I used CHOPs to procedurally get the frames that new pieces need to be made and isolate the new pieces. Hope this helps. Make sure you run the cache node in SOPs and recook the voronoi fracture SOP before you run the sim. I get errors if I don't. Quote Link to comment Share on other sites More sharing options...
tayga Posted December 16, 2010 Author Share Posted December 16, 2010 WOW!!! Thanks!!! I would never thought of using CHOPs for such purpose. Quote Link to comment Share on other sites More sharing options...
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