wildr3d Posted January 5, 2011 Share Posted January 5, 2011 Is it possible to emit smoke from a geometry group? I can get particles to emit from a selected group of polys, but not smoke. I thought "source from surface" would do this, but it still wants a whole object not some selected polys. Ken Quote Link to comment Share on other sites More sharing options...
anim Posted January 5, 2011 Share Posted January 5, 2011 just append Blast SOP and specify the group, delete non selected then reference this Blast SOP (or some Null after it) in DOPs as source or you can edit Source Apply DOP asset and Static Object DOP asset inside and promote Primitive Group parameter from sopgeo2 and sopgeo3 so you can specify primitive group directly on Source Apply DOP Quote Link to comment Share on other sites More sharing options...
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