LFX Posted January 6, 2011 Share Posted January 6, 2011 I want to create a button with rounded glass and a sheet behind it. But when I'm close to the glass with my sheet the rays go right through it, and what ever lies behind gets rendered. It's the same with refraction and opacity. Is there any parameter I can push, or what is going on here? transparency-problem.hipnc Quote Link to comment Share on other sites More sharing options...
anim Posted January 6, 2011 Share Posted January 6, 2011 your button lies directly on background so either offset it a little in z, say 0.01 or decrease Mantra/Properties/Shading/Raytracing Bias to solve your problem Quote Link to comment Share on other sites More sharing options...
LFX Posted January 6, 2011 Author Share Posted January 6, 2011 Ah, there it is. Thanks a bunch! Quote Link to comment Share on other sites More sharing options...
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