roughsporty Posted January 18, 2011 Share Posted January 18, 2011 Are there ways to have a floating object on a sph particle fluid in a dynamic simulation? Quote Link to comment Share on other sites More sharing options...
Macha Posted January 19, 2011 Share Posted January 19, 2011 It seems to work by default, as long as feedback loops are =>2 blubb.hip Quote Link to comment Share on other sites More sharing options...
roughsporty Posted January 19, 2011 Author Share Posted January 19, 2011 It seems to work by default, as long as feedback loops are =>2 oh my good..... so simple, thanks macha Quote Link to comment Share on other sites More sharing options...
roughsporty Posted January 19, 2011 Author Share Posted January 19, 2011 It seems to work by default, as long as feedback loops are =>2 hmm, where can I find the feedback loop setting in your example? Quote Link to comment Share on other sites More sharing options...
anim Posted January 19, 2011 Share Posted January 19, 2011 Max Feedback Loops is the Parameter on DOP Network node Quote Link to comment Share on other sites More sharing options...
roughsporty Posted January 19, 2011 Author Share Posted January 19, 2011 Max Feedback Loops is the Parameter on DOP Network node Thx Quote Link to comment Share on other sites More sharing options...
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