pryer Posted January 26, 2011 Share Posted January 26, 2011 Hi, is there a way to create volumetric clouds in Houdini that is similar to Maya fluid clouds? Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted January 26, 2011 Share Posted January 26, 2011 Clouds can be simulated if you need interaction but if you just want a basic still cloud then create a volume in SOP and modify the density of the voxels with a VOP SOP node. I can post an example if that would help. Quote Link to comment Share on other sites More sharing options...
pryer Posted January 27, 2011 Author Share Posted January 27, 2011 Clouds can be simulated if you need interaction but if you just want a basic still cloud then create a volume in SOP and modify the density of the voxels with a VOP SOP node. I can post an example if that would help. Yes thank you! That would help a lot.. Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted January 27, 2011 Share Posted January 27, 2011 Yes thank you! That would help a lot.. See the attached scene. The VOP network can be as basic or as fancy as you want based on the type of cloud needed, but it'll give you an idea of the process. cloudExample.hip Quote Link to comment Share on other sites More sharing options...
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