thanaras Posted February 21, 2011 Share Posted February 21, 2011 Hello guys. A quick question. How would you go about shading bubbles? Quote Link to comment Share on other sites More sharing options...
Guest Swann Posted February 21, 2011 Share Posted February 21, 2011 There is here old interesting topic about shading bubbles. Quote Link to comment Share on other sites More sharing options...
Macha Posted February 21, 2011 Share Posted February 21, 2011 If you want iridescence, there is a quick quick fake solution: mix some trig functions with eye vectors and surface normals and some noise. For the motion, I did this once with a custom "tubular force" and some noise: Quote Link to comment Share on other sites More sharing options...
thanaras Posted February 24, 2011 Author Share Posted February 24, 2011 If you want iridescence, there is a quick quick fake solution: mix some trig functions with eye vectors and surface normals and some noise. For the motion, I did this once with a custom "tubular force" and some noise: Hello Macha. Thanks for the reply. Is it possible to give me an example or be a bit more specific with what goes where? I also saw your post about irridecence. It seems quite good. Quote Link to comment Share on other sites More sharing options...
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