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bouncing points


resonanz

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Hi to everybody!

I am trying to learn vex coding right know. As an reference I use the file uploaded by Petz as an answer to a question I had a while ago.

I would like to emulate bouncing points with the help of VEX. I am not sure what I am doing wrong but there must be a fundamental mistake how the setup is right now. It would be nice if someone could help.

Thanks in advance!

bouncing_point.hipnc

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