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Need to "merge" particles


lorduk

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What I am doing is raindrops on the wall,

the idea is if the particles get close enugh both particles would get blended velocity - how do it I have no clue :ph34r:

At the moment I use interact POP with negative force multiplyer to attarct the particles toward each other, but the particle go right pass each other and separate again (thats no good) <_< so I use proximity to make sure when the particles are close enugh to "merge" but how can I read the velocity of the $NEAREST particle? :(

-Kaspar

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