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Cloth collisions info


lisux

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Hi all.

Is there any way to get any info about when a point in a cloth object is colliding with something?

Something similar to getting the collision info from an RBD using the dopfield expression.

I have tried to use a sop solver to recreate a sortt of hittime attribute but seems there is no way to get the collision info from a cloth object.

Any ideas?

PD: BTW where is the Cloth Visualization DOP?

Thanks

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