Kai87 Posted May 1, 2011 Share Posted May 1, 2011 Hey I keep getting a error message mantra: Error initializing procedural 'sprite' on object /obj/whitecaps1 does anyone know how to fix this? Thanks Quote Link to comment Share on other sites More sharing options...
LaidlawFX Posted May 2, 2011 Share Posted May 2, 2011 (edited) Hey I keep getting a error message mantra: Error initializing procedural 'sprite' on object /obj/whitecaps1 does anyone know how to fix this? Thanks You need to give more info or a hip, this can be caused by several errors, sops, shader, renderer, or possibly hot if your are using that. The simplest help is to isolate your obj, whitecaps1 and your shader. Try a new default shader that works, if you get an error still it's your obj, and do vice versa to counter act the problem. If both have a problem, I would check your renderer, or possibly hot(probably not the issue). If it's a double error, you really need to do the above and add your pieces back in one part at a time. Edited May 2, 2011 by LaidlawFX Quote Link to comment Share on other sites More sharing options...
Kai87 Posted May 2, 2011 Author Share Posted May 2, 2011 You need to give more info or a hip, this can be caused by several errors, sops, shader, renderer, or possibly hot if your are using that. The simplest help is to isolate your obj, whitecaps1 and your shader. Try a new default shader that works, if you get an error still it's your obj, and do vice versa to counter act the problem. If both have a problem, I would check your renderer, or possibly hot(probably not the issue). If it's a double error, you really need to do the above and add your pieces back in one part at a time. Hey there I think it is my white caps as I can get every other pass to work. Here is my hip file with my hdri texture for the water, however its only the spray render/take that isnt rendering properly. I'v tried to get the water more see through with my hdri, but thats another problem Water_Scene_v21c.hipnc Quote Link to comment Share on other sites More sharing options...
Kai87 Posted May 2, 2011 Author Share Posted May 2, 2011 Hey there I think it is my white caps as I can get every other pass to work. Here is my hip file with my hdri texture for the water, however its only the spray render/take that isnt rendering properly. I'v tried to get the water more see through with my hdri, but thats another problem actually cant upload the hdri due to quota, but it doesnt matter for this purpose Quote Link to comment Share on other sites More sharing options...
LaidlawFX Posted May 6, 2011 Share Posted May 6, 2011 Finally sat down to play with the scene and it rendered fine... *shoulder shrug* only thing i did was cache off your sim, rop geo, and then render it with another fresh geo node with the file in it. I'm using a pretty simple laptop, with no bells and whistles. Quote Link to comment Share on other sites More sharing options...
Kai87 Posted June 26, 2011 Author Share Posted June 26, 2011 (edited) Finally sat down to play with the scene and it rendered fine... *shoulder shrug* only thing i did was cache off your sim, rop geo, and then render it with another fresh geo node with the file in it. I'm using a pretty simple laptop, with no bells and whistles. Thanks, I forgot to reply, I got it working in the end. Here is my result:- Edited June 26, 2011 by Kai87 Quote Link to comment Share on other sites More sharing options...
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