Jason Posted September 26, 2003 Share Posted September 26, 2003 Would you like to see Loop operators inside of Houdini? For example: *) ForeachGroup SOP subnetwork - traverse point or primitive groups, and giving us access to a incrementor and group name inside the network *) ForNext SOP subnetwork - giving us the incrementor inside the subnet *) Simulate SOP - allows the remainder of a chain or a subnet to perform simulation on geometry ; i.e. accumulate changes to the input geometry from frame to frame and also provide a "Reset Frame" or "Reset Condition". This doable (kinda) with the FileSOP/GeometryROP/wriitng-the-same-geo-file loop. This would be like a feedback system. Any additions or enhancements to this concept? Any suggestions for implementations? Quote Link to comment Share on other sites More sharing options...
kiml Posted September 26, 2003 Share Posted September 26, 2003 Yes! I think looping and arrays as well as breaks would be very useful in sops and vex Quote Link to comment Share on other sites More sharing options...
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