blur959 Posted June 29, 2011 Share Posted June 29, 2011 Hi all, Anyone knows why is my velocity data only for 2 axis? I am using a metaball to copy onto a circle. I then use it to deform a grid by a magnet sop. Any help and suggestion given is much appreciated. Many thanks. velocity_check.hip Quote Link to comment Share on other sites More sharing options...
bhaveshpandey Posted June 29, 2011 Share Posted June 29, 2011 (edited) hi, a metaball is not really a usual geometry its just field data (http://www.sidefx.com/docs/houdini9.5/nodes/sop/metaball) if you inspect your metaball in a wireframe view and enable point numbers and display you can see that it has just one point. your Y vel is coming 0 because all your metaballs are on the same Y position (ie 0) and your calculating velocity with $TY-$TY2. I'm not really sure why you need velocity data on metaballs for deforming a grid? anyways you could just append a trail sop after your copy sop and compute velocity from there. hope this helps. Edited June 29, 2011 by bhaveshpandey Quote Link to comment Share on other sites More sharing options...
blur959 Posted June 29, 2011 Author Share Posted June 29, 2011 hi, a metaball is not really a usual geometry its just field data (http://www.sidefx.com/docs/houdini9.5/nodes/sop/metaball) if you inspect your metaball in a wireframe view and enable point numbers and display you can see that it has just one point. your Y vel is coming 0 because all your metaballs are on the same Y position (ie 0) and your calculating velocity with $TY-$TY2. I'm not really sure why you need velocity data on metaballs for deforming a grid? anyways you could just append a trail sop after your copy sop and compute velocity from there. hope this helps. Yes it does, thanks! Quote Link to comment Share on other sites More sharing options...
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