eliz Posted June 29, 2011 Share Posted June 29, 2011 Hi, I am trying to render particles with motion blur that will be seen in reflections and refractions. My scene has particle bubbles inside a drinking glass. When I just render the particles without the glass, they have the motion blur I am expecting. However, in my scene, the particles are always contained in the glass, so the only way we see them is going to be as reflections or refractions. When I turn on the visibility of the glass, the rendered reflections/refractions of the particles are no longer motion blurred. Is there a setting I am missing to make the motion blur visible in reflections/refractions? Thanks! Quote Link to comment Share on other sites More sharing options...
symek Posted June 29, 2011 Share Posted June 29, 2011 The setting is called Raytrace Motion Blur and it's at the Sampling Tab of MantraROP. It is relevant only for a micro-polygon mode. More details here: http://www.sidefx.com/docs/houdini11.0/nodes/out/ifd Quote Link to comment Share on other sites More sharing options...
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