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Particle motion blur in reflections/refractions


eliz

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Hi,

I am trying to render particles with motion blur that will be seen in reflections and refractions.

My scene has particle bubbles inside a drinking glass. When I just render the particles without the glass, they have the motion blur I am expecting. However, in my scene, the particles are always contained in the glass, so the only way we see them is going to be as reflections or refractions. When I turn on the visibility of the glass, the rendered reflections/refractions of the particles are no longer motion blurred. Is there a setting I am missing to make the motion blur visible in reflections/refractions?

Thanks!

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