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scatter images on surface


MENOZ

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hi. I found this http://accad.osu.edu/~smay/RManNotes/StochasticPatterns/bombing.html

I tried to quickly see the code, but I don't know if I can do the same thing in houdini, or if I shoud find another way. I see functions that I don't know its houdini equivalent. for example whichtile().

I think that I should rewrite from sratch the texture vop node..

Anyone has ever done something similar?

another idea was to use a voronoy or a scatter sop to find some position and translate the image at that uv coordinate. and find a way do loop this process for each point.

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hi. I found this http://accad.osu.edu/~smay/RManNotes/StochasticPatterns/bombing.html

I tried to quickly see the code, but I don't know if I can do the same thing in houdini, or if I shoud find another way. I see functions that I don't know its houdini equivalent. for example whichtile().

I think that I should rewrite from sratch the texture vop node..

Anyone has ever done something similar?

another idea was to use a voronoy or a scatter sop to find some position and translate the image at that uv coordinate. and find a way do loop this process for each point.

There are a few examples in this thread.

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