jkunz07 Posted July 8, 2011 Share Posted July 8, 2011 Hey, I have some geometry I'm bringing into dops as cloth objects and doing some simulations with wind etc. When I bring it out of dops either using a dop import node or object merge node the cloth geometry isn't receiving light from any types of light in my scene, I have some rbd static objects in my dopnet that are working fine but the cloth objects show up completely black in my renders, they do still have an alpha channel though. Anybody have any ideas on why this might be happening? Thanks! Quote Link to comment Share on other sites More sharing options...
anim Posted July 8, 2011 Share Posted July 8, 2011 check if you have correct normals on your object or just delete N attribute with Attribute SOP and see if that helps or post a hip file so we can examine Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted July 8, 2011 Author Share Posted July 8, 2011 check if you have correct normals on your object or just delete N attribute with Attribute SOP and see if that helps or post a hip file so we can examine Tried adding normals with a point sop but it didn't help, I'm not sure what to enter in the attribute sop to remove normals. I attached the file, In the process of uploading the file I had deleted some geo I was importing as an obj and removing it from the scene and dopnet fixed the lighting issue. Not sure if it's a bug or some hardware specific error. Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted July 8, 2011 Author Share Posted July 8, 2011 Tried adding normals with a point sop but it didn't help, I'm not sure what to enter in the attribute sop to remove normals. I attached the file, In the process of uploading the file I had deleted some geo I was importing as an obj and removing it from the scene and dopnet fixed the lighting issue. Not sure if it's a bug or some hardware specific error. Here is the file where I'm still seeing the error ArmFlail_Final.hipnc Quote Link to comment Share on other sites More sharing options...
anim Posted July 8, 2011 Share Posted July 8, 2011 it's rendering fine here (11.0.771) without any alterations of the scene file Dop_out object is reacting to all lights in the scene I am not sure what your problem may be Quote Link to comment Share on other sites More sharing options...
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