Jump to content

Unique Geo attached to POPs and DOP integration


Recommended Posts

Hello,

So I'm having problems with this. Basically what I have right now is a fractured box. I have a particle point attached to the center of each piece of the fractured box.

I can control the particles with forces which, intern, controls the box pieces.

However, the problem is that when those pieces that the particles control come in contact with a ground plane, I don't get any angular (rotational) reaction.

So I was wondering if there was someway to import those pieces into a DOP network have them react with RBD objects, like a groundplane?

I looked at the popswithrbdcollisions example file, but that seems to be using instanced geometry. Thanks!

Link to comment
Share on other sites

Okay I made my hip file. Basically what's set up right now is: The points are attached to the fractured pieces. The fractured pieces are being controlled by the particles.

So now I'm wondering if it's possible to switch from the POP network controlling the pieces to an RBD sim, orrrrr something liek that. I put some notes in the file itself.

If anyone could take a look that would be fantastic, thanks!

hip_file.hipnc

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...