Alkos Posted July 14, 2011 Share Posted July 14, 2011 Hi, I have a hip file with several out geometry nodes which generate different geometries at each frame. I would like to batch (command line) my houdini file on a renderfarm. I don't care about pictures or Mantra job, geometry nodes are my only goal. We have our own dispatcher in my company, and I just would like to execute some out-geometry nodes in my hip file. Is there a way to do that ? What is the classic worklow ? Because in the documentation I can only see Mantra or Simulation batch info ;( This is the first production I do with Houdini (we generally use Maya, and even if I know a bit Houdini, I have never used it in a production environment, network, renderfarm etc...) and I'm a bit lost on batch / renderfarm issues with houdini and nobody can help me here. So, I'm really interested to be advised about networking setup with houdini in different studios. Thanks in advance ! Quote Link to comment Share on other sites More sharing options...
symek Posted July 14, 2011 Share Posted July 14, 2011 So, basically you want to execute a csh/bash/python script on a farm. There is one, called hrender that comes with Houdini (csh): hrender -d /path/to/driver scene.hip You can manage your own script and execute it with hscript (i.e. hscript script.cmd). The easiest one: mread test.hip render -V /path/to/driver quite or python (hython script.py) hou.hipFile.load("scene.hip") hou.node("/path/to/driver").render() Hope, it's enough. skk. 1 Quote Link to comment Share on other sites More sharing options...
Alkos Posted July 14, 2011 Author Share Posted July 14, 2011 it sounds perfect! That's exactly what I was looking for. I will try tomorrow morning. thank you! Just a last question. Do you know what is the license policy of sideFx about those batch process ? Quote Link to comment Share on other sites More sharing options...
symek Posted July 14, 2011 Share Posted July 14, 2011 Do you know what is the license policy of sideFx about those batch process ? hscript/hython requires its own license or can eat Houdini's one: http://www.sidefx.com/index.php?option=com_content&task=view&id=385&Itemid=19 It costs quite a bit, but on the over hand, it's fully working Houdini, which can simulate, bake out, comp or render ifds. skk. btw: on the workstation with Houdini Master/Escape running, hscript won't take any license, but will keep one even after Houdini GUI will quit. Quote Link to comment Share on other sites More sharing options...
Alkos Posted July 14, 2011 Author Share Posted July 14, 2011 Thanks a lot for these informations. It's clear now ! Quote Link to comment Share on other sites More sharing options...
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