Jump to content

Animation Layers


Recommended Posts

Hi,

I've got a bunch of objects that need to be animated procedurally, but then a few will be key framed also. So I'm looking to setup something like Maya's animation layers, but can't find any reference to such a feature in Houdini.

Anyone have an idea how to do such a thing?

Thanks,

Link to comment
Share on other sites

One way is to save your keyframes channels as "clips" (right-click on playbar/parameter/channel group > MotionFX > Create Clip). This copies your channels to to a Channel CHOP which you can then apply procedural channel effects.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...