derm Posted August 2, 2011 Share Posted August 2, 2011 (edited) Hey all, I remember coming across a forum post about this topic: Basically just activating an object in DOPs when the "activator" object gets to a certain $TY value. I've searched but haven't found it. Anybody remember this post or could point me in the right direction? Thanks! Edited August 2, 2011 by derm Quote Link to comment Share on other sites More sharing options...
pgrochola Posted August 5, 2011 Share Posted August 5, 2011 Posted an example of something similar here: Does that help? Quote Link to comment Share on other sites More sharing options...
derm Posted August 14, 2011 Author Share Posted August 14, 2011 (edited) Posted an example of something similar here: Does that help? Hey pg! Well that's not exactly what I was looking for for this particular task, HOWEVER, one of the .hip files the poster posted was exactly what I was looking for for another part of my project. So thank you very much! Edited August 14, 2011 by derm Quote Link to comment Share on other sites More sharing options...
derm Posted August 14, 2011 Author Share Posted August 14, 2011 Someone over at sidefx.com directed me to what I was looking for. It's the ChoreographedBreakup scene in the help file, that's where I saw it from Quote Link to comment Share on other sites More sharing options...
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