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Activating object in DOPs with translation object forum post


derm

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Hey all,

I remember coming across a forum post about this topic:

Basically just activating an object in DOPs when the "activator" object gets to a certain $TY value. I've searched but haven't found it. Anybody remember this post or could point me in the right direction? Thanks!

Edited by derm
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  • 2 weeks later...

Posted an example of something similar here:

Does that help?

Hey pg! Well that's not exactly what I was looking for for this particular task, HOWEVER, one of the .hip files the poster posted was exactly what I was looking for for another part of my project. So thank you very much!

Edited by derm
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